ATLAS Expo

ATLAS Expo Arrives Wednesday, Dec. 7th

Ready for another amazing array of student projects and a dizzying spectacle of all things ATLAS? Got a project or idea? Talk to your instructors and put your best work on display! Info: http://atlas.colorado.edu/events/atlas-expo-fall-2016/ See our Flickr page for images of the Spring Expo: https://www.flickr.com/photos/cu_atlas/albums/72157665916902243


ATLAS Mixed Reality Lab Opens

The Mixed Reality Lab in ATLAS recently opened and gives students access to a wipe range of high-end computers and virtual reality and augmented reality equipment. The space currently is equiped with 5 i7 workstations powered by Nvidia 1070 GTX GPUs, 2 Oculus VR headsets, 2 HTC Vive headsets, 1 Microsoft Hololens headset, and 4 Google Cardboard headsets. Students working on projects realated to VR, AR, Game Design, Motion Graphics, Video, 3D modeling, or other graphic-intensive projects are welcome to use the space. To get card access to the lab, either get permission from your current ATLAS instructor/professor or contact Ian Hales at ian.hales@colorado.edu.


Are you graduating in December? Congratulations! Join us for the ATLAS Winter Reception!

Friday, December 16th from 11:00 a.m.-12:00 p.m. in the ATLAS Main Lobby.

A casual reception with light snacks and beverages, including short remarks at 11:30 a.m. from Mark Gross, ATLAS Director and Matt Bethancourt, TAM Director. You are welcome to attend, as are your friends or family. RSVP is requested by Dec. 1st: http://atlas.colorado.edu/winter-2016-graduation/


CU Deadline for Undergrads Applying for Fall 2016 Graduation is December 9th!

If you have not done so already, please make sure to apply via https://mycuinfo.colorado.edu If you have questions, please contact Marisa Reynolds and E-mail: tamprogram@colorado.edu


What are you going to do after you graduate?

Why not continue what you started in TAM!

Last fall we launched a new Masters of Science Track in Creative Technology and Design (CTD) that is a great program for anyone who wants to work in the digital media and creative technology field. You can read more about the program and the application process here or e-mail Ruscha.Cohen@Colorado.Edu


The TAM Program Has Moved!

Come find us in ATLAS Room 231

As if the beginning of a new semester wasn't hectic enough, the TAM Program has moved into a new, BIGGER, office suite! The good news is, the new TAM office suite is still in the ATLAS building and is just a few feet down the hall from its former location. Come find us in room 231 and check out all of our new digs! We have more computers for creative work, more table space for colaboration, a comfy sitting area, a balcony, and there's more fun stuff on the way! All of the TAM faculty and staff have moved into the space so finding the person you're looking for should be just as easy as it was before.

Hope to see you soon!

Fall 2016 Hours

Walk-In Tutoring Hours

Sterling Fraser: Sterling.Fraser@Colorado.EDU
Location: Room 231

Tutoring days and times:

Tuesday: 3:30 p.m. - 5:30 p.m.
Wednesday: 10:00 a.m. - 12:00 p.m.
Thursday: 3:30 p.m. - 5:30 p.m.
Friday: 3:00 p.m. - 5:30 p.m.

Equipment Checkout Hours

Monday - Friday, 9:00 a.m. - 1:00 p.m.
ATLS 227
Checkout equipment and policies

ATLAS Building Hours

The ATLAS building is open to the public from 7:00 a.m. - 8:00 p.m. weekdays and during special events.

TAM Students have 24/7 BuffOne Card Access

Invent. Design. Create.

The Technology, Arts & Media Program is part of the ATLAS Institute on the University of Colorado at Boulder Campus. ATLAS is an innovative campus-wide initiative in education, research, creative work and outreach in which information and communication technology is the enabling force.

The Technology, Arts and Media Program offers several programs: a Bachelor of Science in Technology, Arts and Media (BSTAM), a Minor in Technology, Arts and Media (MTAM) and a Certificate in Technology, Arts & Media (CDM), and a Digital Media Bootcamp. Our programs are designed to teach students creative thinking, technical skills, and visual communication within creative studio-based environments.