Technology, Arts and Media Program header

ATLS 2100: Image

Course Description

Introduces techniques, technologies, theory, and concepts of digital image making and manipulation through lectures, projects and critiques so that students may become more savvy image creators and evaluators. The course focuses on digital photography, digital animation and digital video as a means to creative expression and professional production. This course also contextualizes practices and methodologies of digital imaging within historical and critical perspectives.

This course introduces students to important skills in photographic image creation including lighting, composition, digital manipulation and compositing, printing, animation and other contemporary topics in imaging technology. We will study the history of photo-imaging and examine various forms of output including the fine art print, the projected image, the image on networked devices and the image in social media. We will look at the way photographic images each have their own agenda, and how their meaning changes through time and context.

Course Objectives

Students who successfully complete this course will:

Critical Thinking & Theory / History:
  • Develop critical image evaluation skills
  • Learn key developments and practitioners in the history of photographic imaging
  • Gain an understanding of the manners in which images are used and manipulated for artistic, journalistic, scientific and commercial means
  • Gain an understanding of how differing image media and capture processes affect the way we see and understand the world and ourselves
  • Understand and use photographic design principles
  • Understand and use the visual language of photography
  • Learn to use the camera as a creative tool of selection and expression in both still and motion-based formats
  • Learn to manipulate the digital image in creative and innovative ways
  • Develop an understanding of camera anatomy and mechanics
  • Develop an understanding of the basic principles of light and lighting
  • Become versed in the software and hardware necessary for creating and manipulating digital images in both still and motion-based formats
  • Become versed in mechanisms of pre and post-production, image output and sharing via print and online dispersal

Credit Hours

  • 3 hours


  • None